Patches, Updates & Current Client

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Improvements and fixes 0.9.50 (Feb 2018)[edit | edit source]

Major Update 9.50. New Taming, new Spears and much more.[edit | edit source]

  • Changed catching and taming of mounts:
    • Catching and taming now use the Taming skill in the same form as it does for small animals and birds.
    • All types of lariats for taming now do not disappear, but work on the principle of tools, it’s have a quality and durability, their recipes have been changed.
    • For catching mounts, special nets have been added, which need to slow down the animal before using lariats.
    • After catching, the animal needs to be fed successfully several times so that it allows it to ride. The success of feeding depends on the skill of Taming.
  • Added iron and steel spears. The characteristics of all kinds of copies are reconfigured.
  • Added bronze, iron and cast iron shells for the sling. The characteristics of the sling have been reconfigured.
  • Added an additional equipment slot for arrows and metal shells for the sling:
    • If there is a certain type of arrows or shells in the slot, then this type will be used for shooting.
    • The selected type of shells will first be spent from the inventory and only the last from the equipment.
  • Implemented a new type of damage on metal armor, corresponding to the hit in the joints between the plates of the armor:
    • Added mechanic of Penetrating blow, causing bleeding.
    • All types of knives now have the chance of triggering Penetrating blow depending on the material.
    • Now all types of metal armor, depending on the material, have resistance to the Penetrating damage.
    • The draemeter now has the chance to use the Penetrating blow.
  • The mechanics of the destruction of old dominiums have been reworked:
    • The dillapidation of the dominum stone now depends on its type, and time is written in a note to the recipe.
    • Number of days without entering the game for Initial - 5, Small - 10, Medium - 20, Large - 30, Noble - 40.
    • The term of the dillapidation of stones (the period from the onset of dilapidation to the complete disappearance of the captured zone) has been changed for Initial - 2, Small - 3, Medium - 6, Large - 10, Noble - 10.
    • Disable notification in the chat about the destruction of dominions.
    • We remind you how the destruction of dominions works. For example, you have 2 days of premium and the Medium dominium. Accordingly, 2 days of the premium plus 20. After 22 days, if you do not go into the game - starts the dilapidation of the stone. If it is not repaired, the stone will collapse after another 6 days. Total 2 + 22 + 6 = 30 days. If you login into the game, you got another 20 additional days before the new start of the dilapidation.
  • The mechanics of transferring outsiders over the territory of the dominium has been improved:
    • Now when entering the game the character will appear outside the territory of someone else's dominion, if he does not have the rights to open doors and containers.
    • If you somehow mistakenly ended up in someone else's territory, do not touch anything inside, exit the game for a minute (the character stays in the game for a while) and restart the game.
    • We remind you that all your actions on a foreign territory are logged and can lead to the blocking of your account in the game.
  • Now all the flying projectiles look different.
  • Fixed a bug due to which after the resurrection, no bonuses were added from the equipment and character stats.
  • Fixed a bug due to which some bonuses from equipment were incorrectly calculated.
  • Information about partial ignoring of target armor is added to the note to the blunt weapon for a better understanding of its mechanics.
  • Fixed a bug that could cause the appearance of a second corpse on top of the first, which looked like the loss of all items at death.
  • Fixed a rare but critical error that does not allow to pick up items thrown to the ground.
  • Fixed bug, sometimes leading to loading problems on the borders of the map.
  • Fixed a bug of modifiers for casual servers that resulted in the collecting of animal heads and bear skins more than one.
  • Fixed a bug due to which the data about the characteristics and skills were not updated when the character window was opened.
  • Fixed a bug due to which, under certain circumstances, there was an opportunity to get to someone else's territory when loading the map.
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